Showing posts with label Statistics. Show all posts
Showing posts with label Statistics. Show all posts

Thursday, February 4, 2016

Personal Gold Challenge: 3 weeks left

I've got about 3 weeks left to finish my gold challenge.  How am I doing?

Well, let's consider that question in two different ways:

How am I progressing towards my goal?
vs.
 Am I enjoying progressing towards my goal?
   

A few quick notes for reference:

My goal is to reach 40,000 gold on one character before my time card ends on February 25th.

I am focusing on three characters on this secondary account: a warlock and a shaman that had reached 90 before the original trial account time ended and a warrior that was boosted to 90 when I got WoD.  All three are on different servers so I can't pool their gold.  The warlock and the warrior are DPS and the Shaman is healing but I was planning to pick up the DPS off-spec.

How am I progressing towards my goal?

 

Tackling the success angle first, allow me to present you with this high-quality, totally worthwhile graph.



Gold progression of three characters
Half-assed Nerdery

The sudden drops in gold are when I hit 100 and had to pay for the level 3 garrison.

Okay, so when I play for more than a few minutes at a time I can make a fair amount of money.  Despite the advice people gave, I haven't been consistent in gold generation from my garrison.  The suggestions were good, I just haven't taken the time (or really had the time) to set everything up and get it rolling.  The large gain for the gnome had been a day when I had been able to run something like 8-10 LFRs with DPS goodie bags, plus some old raids and other such.  That was a good day.

Real life has intruded some, so I haven't been able to get on every night to play.  Sometimes I can get on and do garrison chores, but sometimes I can't even do that.  That's to say nothing of the 12 or so other garrisons I have on my main account, so that if I do get time to get on, managing the other garrisons and these can take up a lot of my time.

But what I have gained out of this experiment so far is that IF I focused on one character and IF I could put in some consistent, reasonable amount of time to playing, I could almost certainly make gold each month.  I'm not declaring my challenge over but I think I can rule definitively that I could make the gold necessary to purchase WoW tokens.

Yes, I would still need to make double what I do now, since this challenge is over 60 days and not 30, but looking at how things are going, when I do play for sustained amounts of time, I could probably do it.

With that in mind, I'm continuing the challenge for my own satisfaction and because there is another part of it.  Not just the generation of gold, but how I have to change my playstyle to do it.

Which brings me to the second question

Am I enjoying progressing towards my goal?

 

As you can likely surmise, not so much.


The biggest issue is that I feel compelled to play each day and to focus on activities that generate gold.  And not just play each day, but restrict myself to characters that can make the most gold.  So if a character is better at soloing old raids or knocking out dailies or whatever, they get to take priority over the sub-30 alt I've been itching to play or the slow characters that I just like to do whatever on.

 

Another issue is that LFR goodie bags referenced above are probably my best daily source of gold.  I can run old raids once a week for gold and do the weekly LFR 150whatever gold reward, but that's once per week.  The 500+ gold that comes from the LFR baggies alone is a nice bump.  The catch is, that the DPS goodie bag is not reliable.  It's happening a LOT now but still not every time.  It is one of the reasons why I'm thinking of switching to my shaman for the remainder of the challenge.  I do see the baggie come up a lot more often on the healer role.  But, I'm not sure I'm good enough to be someone the raid needs to depend upon so much. Yes, there will be other healers and the raid likely won't fail, but I already dislike how much I get carried as a DPS, I'd prefer not to be carried as a healer too.

 

Even if I was top of the charts with healing or DPS, it still means I have to do LFR, which means grinding the same fights over and over and over again, in that unpredictable atmosphere that is LFR.  Where you can have good raiders in for their weekly valor or just fun or you can have the people who seem to be playing World of Abusecraft and I am their content.


What's next?


I had been reading Fussypants' post about healing and it made me remember how much I can enjoy playing a good support character. The Shaman is sitting at 92 with a level 2 garrison, so it'd be a bit of work to get her to 100, with as little of time as I've had to play lately.  But I think it might be fun and perhaps worthwhile.  If nothing else, if I get her to 100 I get a level 25 pet stone and can get some more heirloom upgrades pretty easily.


I do still like my gnome warrior although I feel pretty clumsy with her.  She's fun and I love her attitude, but I haven't gotten a hang of the warrior mechanics yet, so I'm pretty weak there.


I'll also need to figure out what to do with the gold when this challenge is over, since I'm pretty sure I won't be using it for a WoW token.  The guild the shaman is in could use any and all gold it can get.  The other two, well, it's not like those guilds couldn't use the influx but it might be an opportunity to get the garrison mounts and pets I haven't bought yet.  We'll see.

Monday, August 24, 2015

Current Statistics | Gold | August 2015

I love gooooold!

-Goldmember
The various Redacted servers below are more private guilds that are basically for my spouse and I.  Not that I think anyone will want to come and find me (or could with this information alone) but it's just my half-assed way of keeping some privacy.  Exodar and Moon Guard have guilds that were originally with friends. They've since left the game but we keep the guild going for us. So it is essentially a private guild at this point but they were known to others beyond us.

Anyway, here is it, the numbers you've longed to know.  How much gold do my characters have?



Server
Characters
Gold
Avg Gold/Character
Total Levels
Avg Gold/Level
Guild Gold
TOTAL
50
375,954
7,519.08
2636
142.62
124,384
Redacted 1
11
146,754
13,341.27
621
236.32
50,000
Redacted 2
10
33,000
3300.00
497
66.40
8,411
Exodar
9
72,301
8033.44
507
142.61
5,500
Moon Guard
8
84,334
10,541.75
553
152.50
15,000
Redacted 3
6
1,944
324.00
211
9.21
4,000
Redacted 4
4
36,816
9,204.00
199
185.01
24,900
Redacted 5
2
805
402.50
48
16.77
16,376


Redacted 4, with only 4 of my characters, has the second highest average gold/level because their economy is just bizarre. I sell things on that server for prices I can't believe at times.  Quick note on this server: That is a Latin American server that we were relocated to after some other server was closed.  Paid server transfer is not worth it and my spouse does not want to lose those characters. Which is fine by me but as we do not speak Spanish, teaming with others is even more rare there.

Guild Gold does not factor into any of the other calculations, but I put it up there for reasons. Actually, Redacted 5 is another one where I have had really good success generating gold considering the number of characters and their levels. Although that one is partially due to economy and partially due to other inactive accounts or higher level characters on other accounts that have generated gold.


So as you can see, I really don't make a lot of gold overall.  In total, I have a fair amount, but the highest server has under 150,000 gold for my characters, under 200,000 if I raided the bank. Looking at the average gold/level, that is really pretty low compared to people with only a handful of characters.

And thus ends our wild ride.  But fret not my little ones. I will update the level and gold statistics from time to time so that you can rest easy knowing this information is available.

You're welcome.

Monday, August 17, 2015

Current Statistics | Professions | August 2015

I know you might need a breather after the first three, but this train of excitement rolls on!

With professions I don't really need to calculate % of total because each character can have 2 professions each. 50 x 2 = 100 so each number you see is the percentage of profession distribution

Because of the size of the table and the size of the profession names I broke the tables into gathering versus production professions, broke the production professions into two arbitrary tables.

Gathering professions:



Profession
Mining
Herbalism
Skinning
Count
19
15
11


This breakout makes sense considering Mining supports 3 professions (Blacksmithing, Engineering, Jewelcrafting), Herbalism supports 2 professions (Alchemy, Inscription) and Skinning supports 1 (Leatherworking).  Five (5) characters are pure collectors, having only gathering professions.  Three (3) of those are Death Knights.

Production professions:



Profession
Leatherworking
Enchanting
Tailoring
Blacksmithing
Count
9
7
8
7


Profession
Engineering
Alchemy
Jewelcrafting
Inscription
Count
6
7
4
7



The high amount of leatherworkers make sense with all of the druids, rogues, hunters, and shaman that I have.

Engineering matches up with my Gnome and Goblin totals almost exactly. My G & G are only Engineers with one lone Orc trying his hand at it. Well, what remains of his hand.

As you might guess, production professions are typically matched with their corresponding gathering profession. However, 10 characters are pure production based, with no gathering profession assigned. As you might expect, 6 of these are the Enchanting/Tailoring combo, which so often goes together. The remaining 4 are oddities: Tailoring/Jewelcrafting (warlock); Enchanting/Leatherworking (shaman); Inscription/Tailoring (priest); and the weirdest: Blacksmithing/Inscription (paladin).  I think all but the leatherworker had different, more thematically sensible combinations originally.

Up next and at long last, the final statistics you didn't know you didn't couldn't care about less: gold!